HITyson!
Can "Position Raycast" add a reflection count, just like "reflection", which can be defined as several bounces. Particles can bounce from object A to object B and then to object C. The reflected particles have trajectories
Similar to the reflection of sunlight shining on a mirror, as long as there is an object blocking it, it will be reflected out. The reflection angle and number of reflections can be freely controlled
Can "Position Raycast" add a reflection count, just like "reflection", which can be defined as several bounces. Particles can bounce from object A to object B and then to object C. The reflected particles have trajectories
Similar to the reflection of sunlight shining on a mirror, as long as there is an object blocking it, it will be reflected out. The reflection angle and number of reflections can be freely controlled