Render multiplier
#1
Hi,

is there anything like PFlow's render multiplier option?

Seems like it would be good for rain/dust etc, where if you'd varied the birth rate with a lot of keys, you could just double, halve the amount easily

I think Krakatoa also had/has something similar since it deals with all those points

I asked on the fb page and there are possible workarounds, but wondered if there was any technical reason TyFlow doesn't have it

Thanks,

Steve
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#2
The Export Particles operator has a particle birth multiplier setting. Flows themselves don't have one though.
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#3
(09-28-2023, 01:15 PM)tyFlow Wrote: The Export Particles operator has a particle birth multiplier setting. Flows themselves don't have one though.

Thanks Tyson - I'll give that a try!
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