Point Cloud Visualizer - Tyflow
#1
Went across this plugin/addon for blender called Point cloud visualizer here's the link to it: https://blendermarket.com/products/pcv

I was wondering is there a way we can create the same effects in 3dsmax with Tyflow? while animating the particles geometry that takes the same colors from the texture itself of the pointcloud?

effect something similar to trapcode particular/form stuff in after effects...

here is another link of nice references: https://www.instagram.com/kodykurth/reel/C3Svt_yrtUu/


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PC Specs: CPU i9-14900K - GPU RTX 4090 - RAM 192GB 5200MHz - MB Asus ROG Maximus Dark Hero
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#2
any idea someone?
PC Specs: CPU i9-14900K - GPU RTX 4090 - RAM 192GB 5200MHz - MB Asus ROG Maximus Dark Hero
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#3
any idea someone?
PC Specs: CPU i9-14900K - GPU RTX 4090 - RAM 192GB 5200MHz - MB Asus ROG Maximus Dark Hero
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#4
I am not completely sure what you are after.. but...

Isn't stuff like this something that is most straight-forward to do in TyFlow?
It's just birth, position object, and mapping (to inherit mapping from objects) operators, and you are pretty much set.

Here, I quickly downloaded some free scanned 3D scene from Sketchfab, did a quick animation with transition, and quickly rendered in scanline:
https://www.youtube.com/watch?v=b9LgAQjalLI

Is something like this what you want?
If yes, I will attach scene so you can download.

If not.. maybe you're thinking about rendering points like in Krakatoa with billions of particles?
I am not really sure.. if I got it wrong, please elaborate...
Cheers!

ups... forgot the file... here it is:


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.zip   Cloud_scan_02.zip (Size: 46.67 MB / Downloads: 262)
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