09-13-2024, 01:06 PM
Hello,
is it possible to freeze a camera projection at frame 0, even if they are projected from an camera?
The UVs are consistent.
(I was struggling with RenderToTexture and BakeToTexture, it did not work for unknown reason.)
I think it's not possible within Tyflowm, just wanted to be sure...
Thanks
is it possible to freeze a camera projection at frame 0, even if they are projected from an camera?
The UVs are consistent.
(I was struggling with RenderToTexture and BakeToTexture, it did not work for unknown reason.)
I think it's not possible within Tyflowm, just wanted to be sure...
Thanks