Spawn Group - Array Op Circular Spawn
#1
G'Day Tyson,

I was working with the Array Operator.

Lets say you have a cube then birth obj from cube. Then use Array in circular mode.  I made the assumption, that if I set my step size to a number divisible into 360, I would get an even distribution of spawned particles.

But there is always an overlap on the 1st and last particles and two are born on the same spot.  EG: circular step 120 results in 4 spawned, 60 step results in 7 spawned.

I know I can use count mode and avoid the overlapped particles.  Just wonder if this overlap is intended by you?

Thanks Tyson

Rob
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#2
Hmm yea that's not good...I'll look into it.
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