04-14-2019, 09:49 PM
I would like to spawn particles on the exactly sorted vertices of an object (Birth Surface Operator, Vertex ID = Particle ID).
These particles are sent to the next target object as physX particles (Time Test Operator + Find Target Operator?).
The vertex IDs of the second object should act as targets for the particles with the corresponding IDs (Object Bind Operator?).
My question is if there is a way to assign particle IDs to target the corresponding vertex IDs of a specific object. - could something like that be realized with saving Custom Properties, or is there an even easier approach?
With Pflow I managed to realize such a setup, but couldn´t replicate it with TyFlow.
Any hint would be awesome!
Thank you!
These particles are sent to the next target object as physX particles (Time Test Operator + Find Target Operator?).
The vertex IDs of the second object should act as targets for the particles with the corresponding IDs (Object Bind Operator?).
My question is if there is a way to assign particle IDs to target the corresponding vertex IDs of a specific object. - could something like that be realized with saving Custom Properties, or is there an even easier approach?
With Pflow I managed to realize such a setup, but couldn´t replicate it with TyFlow.
Any hint would be awesome!
Thank you!