TyFlow and Vray Phoenix
#1
   
Good afternoon. It is necessary to create an array of particles on the surface of a liquid, a simulation of Vray Phoenix. The problem is that in each frame, the particles behave completely randomly on a surface that is at rest. That is, there is movement of the object in the center of the frame, there is movement of the liquid, and there is a conditional environment where the liquid is at rest, but the particles on this surface change their position in each frame, and create unbearable noise in the final render. What am I doing wrong?


Attached Files
.mp4   _L’art ETRE_01.mp4 (Size: 2.66 MB / Downloads: 15)
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#2
Upd.
The issue has been resolved. Thank you all.
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