FumeFx 4.1 Support Please
#1
Please can you add Support for FumeFx 4.1 this is the last working version Whit Krakatoa and stoke . Please
There is many people asking for it here

https://www.facebook.com/groups/22149062...oup_header

Thank you.


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#2
Unfortunately 4.1 support probably isn't possible.

What can Stoke do that tyFlow can't do?
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#3
Photo 
Stoke can work whit magma and genome + krakatoa and fume .

https://docs.thinkboxsoftware.com/produc...index.html

Do not forget krakatoa it is important It dos not suport  fumefx 5 .

https://docs.thinkboxsoftware.com/produc...ght=fumefx

By the way the fume 4.1 is mostcomenly used in production not the fume 5 . There is no preview window in fumefx 5 only viewport preview.
and for its suport for krakatoa and stoke.

FumeFx 4.1 is mutch more important than version 5. in terms of production use whit its suport to krakatoa and stoke .


Please.


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#4
I dont know much about stoke but isnt stoke just another particle system like tyflow? I am currently working with tyflow and krakatoa using magma. You can use a PRT source object to reference your tyflow particles and then layer a magma modifier on top of that. You just need enable particle interface in the tyflow interfaces section when you select the tyflow icon for it to work.

I never did like the krakatoa fumefx prt object much. I prefer to push the particles around via the grid velocities instead of simply spawning them where the smoke is. The only benefit to the fumefx prt is the flag that gets normals from the density gradient, but you can recreate the setup via magma anyways. (i can show you the magma flow if you need)
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#5
This thread is about FumeFx Samuraj Jack(Love it) .  Stoke and Krakatoa are working fine whit Tyflow. It is about reading data from Fume Fx to TyFlow.


This image was created using fumefx stoke and krakatoa.

100 000 000 + particles I Love Krakatoa

Thank you.


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#6
Ah right, of course. Yeah supporting older versions of fume would be nice for sure.

Perhaps if we had the ability to reference a vdb sequence via the fluid operators. That should cover most of the various simulation packages since most support vdb. (fumefx, phoenix, houdini vdbs etc) I dont know if all the various channels are named the same within vdbs from different packages. (i think fume its called smoke and houdini calls it density? not certain tho) Is it possible to load all the channels saved in a vdb and display them so we could manually assign to channels if required?

P.S. That shot looks great, how many particles?
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