Fluid Properties Z Velocity wrong value
#1
I'm definitely not getting right values out of Fluid Properties -> Velocity.
Even in mid air or standing liquid the Z values are locked and way too high, looks more like Z-position multiplied with some strange constant (1,4 ?) than z-velocity.

Trying to script my own buoyancy plus gravity multiplier based on in(out of fluid, based on RGB for deciding if in white fluid or black air) and this just drove me nuts.
  Reply
#2
Whoops, you're correct. Due to a typo I was returning pos.z, not vel.z. That will be fixed in the next version.
  Reply


Forum Jump: