06-15-2020, 09:35 AM
Hi all.
I thought this should be very simple, but I can't make materials work.
A rain particle falls through the air, hits the ground, makes a splash, falls to a stop.
When it hits the ground I use a plane with a splatter texture, when it splashes I use a water-like material, when they hit the ground I use another splatter texture. But I just can't make any material or texture work, They're all just yellow. And I don't even like yellow
I've tried setting up materials in the Instance Material of the shape operator, and using the Instance Material operator in the different events. But nothing works.
I use 3ds 2021, Arnold 4.04.36 and tyflow 0.16098
Flowchart and testrender attached, any help much appreciated.
I thought this should be very simple, but I can't make materials work.
A rain particle falls through the air, hits the ground, makes a splash, falls to a stop.
When it hits the ground I use a plane with a splatter texture, when it splashes I use a water-like material, when they hit the ground I use another splatter texture. But I just can't make any material or texture work, They're all just yellow. And I don't even like yellow
I've tried setting up materials in the Instance Material of the shape operator, and using the Instance Material operator in the different events. But nothing works.
I use 3ds 2021, Arnold 4.04.36 and tyflow 0.16098
Flowchart and testrender attached, any help much appreciated.