07-21-2020, 02:03 PM
Hi all,
I'm animating particle trajectories with tySpline in a quite complex model (a lot of pipes and tubes), and I'm trying to find a way to semplify things, so I'm thinking to merge all the splines in one big spline.
1 - SPLINES MERGING/SPLITTING : Is there a way to add more splines so the particles follows the branches (the light blue spline in the attached wireframe example) ? In other words, is there a way to split the main spline in various branches and make the particles follow all the branches? Here I used a pathFollow but if I add more than one spline to it the particles just follow the first/main one...
2 - HIDE : Is there a way to cut or hide a portion of the tySPline mesh (see the rendered window in the attached image)? In this case I tried vrayClipper but it doesnt work, what you see in the image is the final effect I would like to achieve, the tySpline must be obscured when passing through a custom mesh (two cubes in the example image)...
Thank you for your help
I'm animating particle trajectories with tySpline in a quite complex model (a lot of pipes and tubes), and I'm trying to find a way to semplify things, so I'm thinking to merge all the splines in one big spline.
1 - SPLINES MERGING/SPLITTING : Is there a way to add more splines so the particles follows the branches (the light blue spline in the attached wireframe example) ? In other words, is there a way to split the main spline in various branches and make the particles follow all the branches? Here I used a pathFollow but if I add more than one spline to it the particles just follow the first/main one...
2 - HIDE : Is there a way to cut or hide a portion of the tySPline mesh (see the rendered window in the attached image)? In this case I tried vrayClipper but it doesnt work, what you see in the image is the final effect I would like to achieve, the tySpline must be obscured when passing through a custom mesh (two cubes in the example image)...
Thank you for your help