09-19-2020, 07:22 PM
Hi, i am new to tyflow... and i am stuck...
I have animated box (position, rotation) as birth object with inherit pos. and rot. ticked on. And i added surface test texture (gradient ramp) to trigger face fracture animation... the problem is while the object is moving it seems the gradient trgiger map mapping is totaly off... when i apply same setup on static object its working fine...
it looks like its mapped to whole animation path from start position to end... if u know what i mean one big stretched texture to whole scene ... ignoring obj uv's
please help what am i missing?
I have animated box (position, rotation) as birth object with inherit pos. and rot. ticked on. And i added surface test texture (gradient ramp) to trigger face fracture animation... the problem is while the object is moving it seems the gradient trgiger map mapping is totaly off... when i apply same setup on static object its working fine...
it looks like its mapped to whole animation path from start position to end... if u know what i mean one big stretched texture to whole scene ... ignoring obj uv's
please help what am i missing?