Hi!
I made a destruction VFX shot with Tyflow. After texturing the animation with "Mesh" + "Instance Material" and a standard Arnold Material the Arnold GPU rendering crashes ( hole 3ds Max crashes to the desktop) in Active Shade as well as in Production Render mode. Arnold CPU rendering works fine.
GPU = RTX 3090
Any idea what I'm doing wrong?
PS: I have noticed that under OpenCL GPU my RTX3090 is listed but I cant chose it under CUDA GPU. Is that a problem?
thx,
Patrick
I made a destruction VFX shot with Tyflow. After texturing the animation with "Mesh" + "Instance Material" and a standard Arnold Material the Arnold GPU rendering crashes ( hole 3ds Max crashes to the desktop) in Active Shade as well as in Production Render mode. Arnold CPU rendering works fine.
GPU = RTX 3090
Any idea what I'm doing wrong?
PS: I have noticed that under OpenCL GPU my RTX3090 is listed but I cant chose it under CUDA GPU. Is that a problem?
thx,
Patrick