Hello,
could someone please roughly tell, how I can define the range for an animation sequence?
A general Max question:
Do I have to define each sequence first with the "Motion Mixer"?
Adding the object with its rig is not showing anything.
I have a rig, that plays through different animation within 320 frames.
Currently, Tyflow plays only a few frames (loops around 30 frames).
Actor Animation:
I can see the animation "Base". (I think I haven't written this, it's some time ago I started to build the file)
But I don't know where to see the "Base" animation, in case this is not just the full default animation range.
Starting Offset:
I remember there was a place to set start and end frame (but maybe I'm confusing this with Maya.
I can see in Actor Animation the starting offset,
which could mean
a) that this takes a different start frame (e.g. pose of 5 frames later) for the animation
b) that the start pose is the same, only the timing is shifted
The documentation does not clearly say, what becomes offset, only that it is offset.
I also don't understand what exactly "Variation" means in the Actor Animation Operator.
What means the "per particle amount" (description in the documentation)?
Thanks
could someone please roughly tell, how I can define the range for an animation sequence?
A general Max question:
Do I have to define each sequence first with the "Motion Mixer"?
Adding the object with its rig is not showing anything.
I have a rig, that plays through different animation within 320 frames.
Currently, Tyflow plays only a few frames (loops around 30 frames).
Actor Animation:
I can see the animation "Base". (I think I haven't written this, it's some time ago I started to build the file)
But I don't know where to see the "Base" animation, in case this is not just the full default animation range.
Starting Offset:
I remember there was a place to set start and end frame (but maybe I'm confusing this with Maya.
I can see in Actor Animation the starting offset,
which could mean
a) that this takes a different start frame (e.g. pose of 5 frames later) for the animation
b) that the start pose is the same, only the timing is shifted
The documentation does not clearly say, what becomes offset, only that it is offset.
I also don't understand what exactly "Variation" means in the Actor Animation Operator.
What means the "per particle amount" (description in the documentation)?
Thanks