Material ID-From Texture
#2
Hi cgdvs,

So you're saying that you would paint material IDs onto a texture map, and then the particle would sample that map to take its material IDs? That's an interesting idea...I've never thought of sampling material IDs from a texture before....would you expect to sample the data using UVWs saved in a particle mapping channel? Or from a nearby surface?
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Messages In This Thread
Material ID-From Texture - by cgdvs - 04-25-2022, 02:19 PM
RE: Material ID-From Texture - by tyFlow - 04-25-2022, 02:42 PM
RE: Material ID-From Texture - by cgdvs - 04-25-2022, 11:46 PM

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