Emit one particle per Position object face?
#4
Hi guys , jumping in here, cause question is very similar. What about Position Object Verts ? It creates multiple copies on each vert. It works like the polygons are not attached and each corner acts like 4 verts (if there is 4 polygons around) . Any way around this ?

Or how to scatter objects on a regular grid, without any randomness ?
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RE: Emit one particle per Position object face? - by remirez - 05-19-2022, 02:05 PM

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