Hi
I'm trying to fake a roof explosion from the inside using a sphere. https://i.imgur.com/lNOkqpa.mp4
(I can't seem to set a direction using PBomb...)
The problem is the roof falls down before the sphere touches the roof. I've tried changing surface test distance, but once I set it low enough to freeze the roof in place, it only fractures 3-4 pieces.
It's probably a very small thing I'm missing, but i would be greateful to hear what could be the problem here!
Edit: I have Tyflow icon gravity set to default (-1). Toggling this off makes the roof sit in place, but the explosion looks odd... hmm, maybe I can create gravity JUST for the fractured mesh?
I'm trying to fake a roof explosion from the inside using a sphere. https://i.imgur.com/lNOkqpa.mp4
(I can't seem to set a direction using PBomb...)
The problem is the roof falls down before the sphere touches the roof. I've tried changing surface test distance, but once I set it low enough to freeze the roof in place, it only fractures 3-4 pieces.
It's probably a very small thing I'm missing, but i would be greateful to hear what could be the problem here!
Edit: I have Tyflow icon gravity set to default (-1). Toggling this off makes the roof sit in place, but the explosion looks odd... hmm, maybe I can create gravity JUST for the fractured mesh?