Aw it seems the door's got some problems. I'll have to look into this later. Before then... I've tried the tyParticleSkin modifier a little more, is it only supposed to bind mesh to particles? In my scenario I need to bind a particle to a softselection vertex animated mesh - have tried position transfer etc but it's not got the accuracy I'm looking for
to be clear - the first example is what I'm trying to achieve with Tyflow https://streamable.com/ufqd21
Working on the last scene (aside from the door scene above) that requires Tyflow now! I want to say it has been a very challenging but exciting two weeks since I started with the beta version. Thank you for the great plugin and your great patience. I'll try to use it a lot more in future projects and hopefully get more acquainted with it before buying the full version!
to be clear - the first example is what I'm trying to achieve with Tyflow https://streamable.com/ufqd21
Working on the last scene (aside from the door scene above) that requires Tyflow now! I want to say it has been a very challenging but exciting two weeks since I started with the beta version. Thank you for the great plugin and your great patience. I'll try to use it a lot more in future projects and hopefully get more acquainted with it before buying the full version!