VrayMultiSub and Material ID (random)
#1
I'm not getting randomisation when I use a VrayMultiSub (Face material ID) with a Material ID (random). All particle shapes have a single color in the render. However, when I use a MultiSubMat, then it behaves as expected; eg, random colors according to the IDs assigned in the flow.

In fact, I just can't seem to get the VrayMultiSub to play nice with Tyflow at all. Even using its own random modes, particle shapes are always a single color. What's going on here?

Tyflow version is 0,16134
Vray 5
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VrayMultiSub and Material ID (random) - by rival - 06-12-2022, 05:34 PM

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