Battering ram vs metallic door
#12
The metal bending can be achieved with a typical tyParticleSkin/PhysX setup. You can find those in the official example files. The wood splintering/cracking would just be a regular Voronoi fracture sim with the chunks initially bound together but separable by breaking forces. To get thin wood splinters, you'll want to scale the voronoi slice planes along the Z axis. Settings for doing that are in the Voronoi Fracture operator.
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Messages In This Thread
Battering ram vs metallic door - by Thor - 06-09-2022, 05:15 PM
RE: Battering ram vs metallic door - by Thor - 06-10-2022, 10:51 PM
RE: Battering ram vs metallic door - by tyFlow - 06-10-2022, 11:38 PM
RE: Battering ram vs metallic door - by Thor - 06-11-2022, 01:03 AM
RE: Battering ram vs metallic door - by tyFlow - 06-11-2022, 02:07 AM
RE: Battering ram vs metallic door - by Thor - 06-12-2022, 04:40 PM
RE: Battering ram vs metallic door - by tyFlow - 06-12-2022, 05:00 PM
RE: Battering ram vs metallic door - by Thor - 06-12-2022, 05:14 PM
RE: Battering ram vs metallic door - by Thor - 06-14-2022, 09:30 PM
RE: Battering ram vs metallic door - by tyFlow - 06-15-2022, 05:55 PM
RE: Battering ram vs metallic door - by Thor - 06-15-2022, 09:23 PM
RE: Battering ram vs metallic door - by tyFlow - 06-17-2022, 02:29 PM
RE: Battering ram vs metallic door - by Thor - 06-17-2022, 08:54 PM
RE: Battering ram vs metallic door - by Thor - 06-18-2022, 06:04 PM
RE: Battering ram vs metallic door - by Thor - 08-06-2022, 08:37 PM

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