I have tried adding tyParticleSkin to the wood and selecting the door as its target... but each frame takes about 45 seconds to load at approx 5 GHz i9 9900k. There's also some distorted vertices that pull away from the mesh. Have looked at example files but cannot figure out what I'm doing wrong
Oh... probably a mesh error. I'll try detaching some faces from the door to minimize errors. It's a pretty heavy mesh.
I have now tried adding tyParticleSkin to a test plane and selected a test animated box. It binds well. When I make the test plane into a Tyflow object, it stops animating though.
Oh... probably a mesh error. I'll try detaching some faces from the door to minimize errors. It's a pretty heavy mesh.
I have now tried adding tyParticleSkin to a test plane and selected a test animated box. It binds well. When I make the test plane into a Tyflow object, it stops animating though.