Voronoi fracture produces false chunks from mesh with shell operator
#2
Only way I found, is to keep it very very thin.
I could imagine, its happening maybe in areas, where something is overlapping after the shell operation, but Im not sure.

When I change the order - at first voronoi and then shell operator - it's the same, just looks different.
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RE: Voronoi fracture produces false chunks from mesh with shell operator - by Alexx31 - 06-25-2022, 07:40 PM

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