07-03-2022, 06:59 AM
Usually, tyActor considers the one with the skin modifier as root particles which is fine..
but is there a way or can we manually assign root particles for tyActor....for e.g. If I have a simple hierarchy and want to assign certain objects has root.
Thank you
Nayan Bodawala
but is there a way or can we manually assign root particles for tyActor....for e.g. If I have a simple hierarchy and want to assign certain objects has root.
Thank you
Nayan Bodawala