manually assign root particles for tyActor
#2
It's the other way around...the skin(s) are assigned to the root.

The root is the base of the hierarchy of your actor. It's essentially the tyActor helper converted into a particle. All of the objects you add to a tyActor are the 'rig' particles of the 'root'. So in that sense, I don't understand the purpose of changing the root...and in the context of a flow it wouldn't really make sense.
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RE: manually assign root particles for tyActor - by tyFlow - 07-03-2022, 11:59 PM

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