04-08-2019, 02:59 PM
ok i have incorporated the "surface test" and "surface force" into my scene.
however ive noticed a problem.
the particles are on a surface which expands rapidly and suddenly ( its a cached tyflow cloth object which expands)
the whole system works, but there is a "lag" as the surface expands the particles dissapear inside the surface (it expands past them) , before they "catch up" and fly outwards away from the surface as expected.
ive tried playing with simulation substeps, and ive got the "surface force" set to 100% with no variation...
how to resolve this ?
however ive noticed a problem.
the particles are on a surface which expands rapidly and suddenly ( its a cached tyflow cloth object which expands)
the whole system works, but there is a "lag" as the surface expands the particles dissapear inside the surface (it expands past them) , before they "catch up" and fly outwards away from the surface as expected.
ive tried playing with simulation substeps, and ive got the "surface force" set to 100% with no variation...
how to resolve this ?