object bind -break on movement
#9
ok i have incorporated the "surface test" and "surface force" into my scene.

however ive noticed a problem.

the particles are on a surface which expands rapidly and suddenly ( its a cached tyflow cloth object which expands)

the whole system works, but there is a "lag" as the surface expands the particles dissapear inside the surface (it expands past them) , before they "catch up" and fly outwards away from the surface as expected.

ive tried playing with simulation substeps, and ive got the "surface force" set to 100% with no variation...

how to resolve this ?
  Reply


Messages In This Thread
object bind -break on movement - by super gnu - 04-07-2019, 04:40 PM
RE: object bind -break on movement - by peshang - 04-07-2019, 05:14 PM
RE: object bind -break on movement - by super gnu - 04-07-2019, 05:56 PM
RE: object bind -break on movement - by super gnu - 04-08-2019, 06:20 AM
RE: object bind -break on movement - by tyFlow - 04-08-2019, 06:28 AM
RE: object bind -break on movement - by tyFlow - 04-08-2019, 06:30 AM
RE: object bind -break on movement - by tyFlow - 04-08-2019, 06:37 AM
RE: object bind -break on movement - by super gnu - 04-08-2019, 06:52 AM
RE: object bind -break on movement - by super gnu - 04-08-2019, 02:59 PM
RE: object bind -break on movement - by spectrl - 09-28-2020, 06:50 PM

Forum Jump: