Turbosmooth strange behaviour
#2
That's correct, yes. You need to add a Mesh operator to generate a mesh, otherwise the particles just sit in the GPU in the viewport and can't be modified by modifiers (it's always been this way).
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Messages In This Thread
Turbosmooth strange behaviour - by alessandro.d84 - 08-09-2022, 02:30 PM
RE: Turbosmooth strange behaviour - by tyFlow - 08-09-2022, 02:50 PM
RE: Turbosmooth strange behaviour - by tyFlow - 08-09-2022, 04:47 PM

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