multiple collision/spawns
#10
If I set Object Bind to 'linear spring' mode (so it's force based and not position based), I see all of them. It's possible there's a bug in the old BETA build preventing the proper behavior...
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Messages In This Thread
multiple collision/spawns - by tycera - 08-11-2022, 06:40 AM
RE: multiple collision/spawns - by tyFlow - 08-12-2022, 04:49 AM
RE: multiple collision/spawns - by tycera - 08-12-2022, 05:27 AM
RE: multiple collision/spawns - by tyFlow - 08-12-2022, 07:50 PM
RE: multiple collision/spawns - by tycera - 08-15-2022, 06:38 PM
RE: multiple collision/spawns - by tyFlow - 08-15-2022, 06:51 PM
RE: multiple collision/spawns - by tycera - 08-16-2022, 04:26 AM
RE: multiple collision/spawns - by tyFlow - 08-16-2022, 04:33 AM
RE: multiple collision/spawns - by tycera - 08-16-2022, 04:52 AM
RE: multiple collision/spawns - by tyFlow - 08-16-2022, 04:55 AM
RE: multiple collision/spawns - by tycera - 08-16-2022, 05:00 AM

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