08-17-2022, 06:05 PM
I had earlier a project, where I used particle system for creating a closed entity of complex hollow geometry. I don't have access to those tools anymore so I was thinking if it's possible to do the same with tyFlow.
So I'm looking a way for covering an object with particles from outside and then meshing the particles into one closed entity. What would be the workflow for that. Kind of shrink-wrap object from outside to make the object topology into one solid mesh. It will be 3D-printed as a miniature display model.
So I'm looking a way for covering an object with particles from outside and then meshing the particles into one closed entity. What would be the workflow for that. Kind of shrink-wrap object from outside to make the object topology into one solid mesh. It will be 3D-printed as a miniature display model.