You can do similar things with Particle Physics....you'll just need to use very high resolution meshes so that the vertex collisions will be more accurate (for example, this was made using Particle Physics: https://www.instagram.com/p/CRRgeLXH9no/). But really the CUDA solver is what this type of thing is made for...you can try an old beta version of tyFlow which has CUDA enabled to test it out. Download instructions for the beta are here: https://docs.tyflow.com/faq/beta
Need help with multi-cloth interactions (no cuda)
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Messages In This Thread |
Need help with multi-cloth interactions (no cuda) - by ki_cz - 08-25-2022, 02:14 PM
RE: Need help with multi-cloth interactions (no cuda) - by tyFlow - 08-25-2022, 02:47 PM
RE: Need help with multi-cloth interactions (no cuda) - by ki_cz - 08-25-2022, 03:12 PM
RE: Need help with multi-cloth interactions (no cuda) - by ki_cz - 08-26-2022, 11:34 AM
RE: Need help with multi-cloth interactions (no cuda) - by ki_cz - 08-26-2022, 12:34 PM
RE: Need help with multi-cloth interactions (no cuda) - by tyFlow - 08-26-2022, 01:21 PM
RE: Need help with multi-cloth interactions (no cuda) - by ki_cz - 08-26-2022, 01:41 PM
RE: Need help with multi-cloth interactions (no cuda) - by ki_cz - 08-26-2022, 04:37 PM
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