How to throw an object in to a PhysX sim?
#1
Hi tyflow knowledgebase Smile


I would like to setup a simple animation, where I key frame an object from frame 0 - 5, so it has a direction and speed.

Then I setup a tyflow, with birth object. (I could check the keep movement and rotation?).

On frame 3 I would like the movement of the object to be takenover and handled by PhysX, so it continues to tumble through the air, and eventually land on the ground.

But how? - Thank you
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How to throw an object in to a PhysX sim? - by CLF73 - 09-01-2022, 06:50 AM

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