How to throw an object in to a PhysX sim?
#2
It wont transfer velocity if you use "inherit position" in birth object.
You need object bind for that (and don't forgetr to check verlet under position).


Here's the simple file doing that:


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RE: How to throw an object in to a PhysX sim? - by d4rk3lf - 09-01-2022, 07:31 PM

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