09-06-2022, 09:37 AM
(09-05-2022, 10:57 PM)tyFlow Wrote: Don’t send anything out of the operator and the paths won’t be duplicated (I believe this is noted in the docs). Alternatively, add a Spline Relax modifier to the resulting splines to reduce face overlap.That seems to have stopped the overlap, so thank you for that. But now i get lots of tapering going the wrong direction, some seem fine and others are thick at the ends. any idea? cheers