Surface force operator 3D mode
#4
Surface Force already supports 3D maps. Just enable "surface offset as W" in the Texture rollout.

Mapping coordinates are composed of 3 values: UVW. The UV coordinates will be sampled from the surface and the W coordinate, when that mode is enabled, will be the distance between the particle and the surface. Then all 3 values can be used to sample your 3D map, whereas a 2D map only uses the U and V coordinates.
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Messages In This Thread
Surface force operator 3D mode - by cgdvs - 09-02-2022, 12:18 PM
RE: Surface force operator 3D mode - by tyFlow - 09-04-2022, 05:23 PM
RE: Surface force operator 3D mode - by cgdvs - 09-07-2022, 05:14 AM
RE: Surface force operator 3D mode - by tyFlow - 09-08-2022, 01:03 AM
RE: Surface force operator 3D mode - by cgdvs - 09-08-2022, 04:04 AM

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