PhysX collision interaction from different events - Possible?
#2
You basically answered your question.
Why not simply use "surface test", and make particles dynamic after they pass that test, and before that kinematic?
I use it all the time for this stuff.
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RE: PhysX collision interaction from different events - Possible? - by d4rk3lf - 09-19-2022, 10:23 AM

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