10-10-2022, 12:12 AM
(This post was last modified: 10-10-2022, 12:15 AM by AndyMurdock.)
I think I got it figured out. And, it is with Surface Test and direction from velocity just like you said. The Object Bind and snap to surface works fine to hold in place with velocity. The flow is actually rather simple, thought it would be a mess. Test rendering now.
Andy
Although, I think I need to send the particle velocity toward the camera.
Andy
Although, I think I need to send the particle velocity toward the camera.