10-23-2022, 02:53 PM
OK,
I was hoping to be able to remove failed particles from cache directly - like they never existed. At the moment I'm tuning the system itself to avoid extreme particle speeds after collisions. I find that difficult.
I was hoping to be able to remove failed particles from cache directly - like they never existed. At the moment I'm tuning the system itself to avoid extreme particle speeds after collisions. I find that difficult.