ِhow can I use object animation as a Particle?
#2
The animation settings in the Shape operator pertain to deformation animation, not keyframes on the position/rotation/scale of the object.

However, if you select your animated object and group it (to itself), then add the group head as the reference node, the transform animation should come through.
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RE: ِhow can I use object animation as a Particle? - by tyFlow - 11-22-2022, 04:23 AM

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