04-09-2019, 05:15 PM
Yes, I know, I test it and I think its something else.
What I mean and how dead objects work in RayFire - box with fracture voronoi is dead object and I push it with sphere. Dead objects are push by sphere, BUT when sphere stop pushing, dead object remain on position without any other movement and waiting for another object to push.
Maybe it is what you said, but I tried everything and just cant find a way to work it like this.
What I mean and how dead objects work in RayFire - box with fracture voronoi is dead object and I push it with sphere. Dead objects are push by sphere, BUT when sphere stop pushing, dead object remain on position without any other movement and waiting for another object to push.
Maybe it is what you said, but I tried everything and just cant find a way to work it like this.