04-09-2019, 05:57 PM
Right now unfortunately there's no 2-way interaction between the Particle Bind Solver and PhysX.
You can try simming coins in one flow, assigning a Mesh operator (with 'render only' off) and then adding that as a collider to your paper flow.
You can try simming coins in one flow, assigning a Mesh operator (with 'render only' off) and then adding that as a collider to your paper flow.