Physx bindings/joints as tyFlow helper to facilitate Actor creation.
#2
Assigning binding relationships to tyActor elements in an easier and more intuitive manner is on the todo list (behind a long list of other things)...same goes for proper pathfinding, skin randomization, etc.
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RE: Physx bindings/joints as tyFlow helper to facilitate Actor creation. - by tyFlow - 04-09-2019, 06:23 PM

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