02-09-2023, 02:04 PM
(02-09-2023, 01:58 PM)tyFlow Wrote: I still have to update the docs about this stuff (and also finalize the workflow, which may change in this regard)...but the Terrain Mesh operator is currently dependent on its Timing rollout parameters. So if you have an animated terrain, make sure you set the Terrain Mesh timing to Continuous. It's different than a normal Mesh operator for particles in that its part of the sim rather than a post-process.
Got you, thanks!