Simulating particles & liquid in a cyclone
#16
Have you set the container as a collider (using a PhysX Collision op if your particles are PhysX particles)?

Alternatively you can use a Surface Test to do an inside/outside test and delete any rogue particles that escape.
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RE: Simulating particles & liquid in a cyclone - by tyFlow - 02-10-2023, 07:25 PM

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