Simulating particles & liquid in a cyclone
#17
(02-10-2023, 07:25 PM)tyFlow Wrote: Have you set the container as a collider (using a PhysX Collision op if your particles are PhysX particles)?

Alternatively you can use a Surface Test to do an inside/outside test and delete any rogue particles that escape.

Thanks,

I was suggested earlier to give up PhysX and use tyFlow operators instead. So I'm using tyFlow Collision, Force (gravity) and Fluid Force.
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RE: Simulating particles & liquid in a cyclone - by JuhaHo - 02-11-2023, 11:35 AM

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