Offsetting terrains either manually or with nodes
#2
You can use a Terrain Transform operator to move terrains after you set everything up, that way they won't slide "under" noise and such...everything will move with it. Just put it at the end of your event.

A Terrain Mesh operator can be used to convert the whole thing to a mesh. Then you can put an Edit Mesh modifier on your flow object and drag your verts around.
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RE: Offsetting terrains either manually or with nodes - by tyFlow - 02-11-2023, 06:37 PM

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