02-15-2023, 09:09 PM
(02-14-2023, 03:00 PM)tyFlow Wrote: [...] The plane on the right ("rotated object") is pointing down, so the rays are being cast down. [...]
Why do you think that normals of this plane is pointing down??
This normals are perpendicular to the surface:
Normals of both planes are exacly the same. And result of tyConform modifier should be the same - I think...