TyConform and rotated object
#6
Ah yes, that is indeed a bug that I will fix for the next build.

In the meantime, a workaround is to set the conform offset to some very tiny value that isn't 0. That forces a vertex normals update.
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Messages In This Thread
TyConform and rotated object - by Mnietek - 02-14-2023, 02:32 PM
RE: TyConform and rotated object - by tyFlow - 02-14-2023, 03:00 PM
RE: TyConform and rotated object - by Mnietek - 02-15-2023, 09:09 PM
RE: TyConform and rotated object - by tyFlow - 02-15-2023, 09:11 PM
RE: TyConform and rotated object - by Mnietek - 02-15-2023, 10:58 PM
RE: TyConform and rotated object - by tyFlow - 02-16-2023, 01:40 AM
RE: TyConform and rotated object - by Mnietek - 02-16-2023, 10:50 PM

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