maybe the object bind is holding the particles in place so they cannot move?
Ok, so i found out if i block the object bind the pbomb is working. The problem now is that i need the object bind for the scene. Is there a way that i can combine these two?
Ok, so i found out if i block the object bind the pbomb is working. The problem now is that i need the object bind for the scene. Is there a way that i can combine these two?