02-21-2023, 07:53 PM
(02-21-2023, 07:33 PM)tyFlow Wrote: Just move the PhysX particles out of the event with the PhysX Collider operator after the desired duration of time.
Sorry. The setup is more complicated. The particles are in a container and they need to become free of that container at an exact moment in time.
Unless you don't literally mean "move" when you say move.
Thanks!