Effects post tile breaking seams
#5
(02-09-2023, 04:53 PM)tyFlow Wrote: Here's a file that shows how to use 'advanced overlap blending' mode.

Notice the setup: I start by creating a slope and then subdividing the slope into 4 tiles with the Terrain Tile operator (in 'subdivide' mode).

Then I add noise and FX....If you disable all of the Terrain Tile operators (the ones in 'overlap' mode), you'll see the seams are all visible. Re-enable those two Tile operators and they disappear. Enable the Terrain Transform operator at the end and you'll see where the tiles are located (because it scales them down a bit).

Hope this helps.

Hey there,

So, I'm trying this scene out, everything is working,  apart from when I add a Terrain Colour, then the seam is very visible .
Is there a setting I'm missing , I've tried moving the colour up and down the "stack" ,but it doesn't get rid of seam.

cheers
Harv

   
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Messages In This Thread
RE: Effects post tile breaking seams - by tyFlow - 02-09-2023, 04:46 PM
RE: Effects post tile breaking seams - by tyFlow - 02-09-2023, 04:53 PM
RE: Effects post tile breaking seams - by dr_ron69 - 03-03-2023, 12:06 PM

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