export alembic with multiple UV mapping
#2
You can try exporting with Max's native Alembic exporter instead....(File > Export)...see if that retains the extra UVWs.

Make sure you add a Mesh operator to your event(s) and turn 'render-only' off, so that Max can see the particle meshes.
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RE: export alembic with multiple UV mapping - by tyFlow - 03-03-2023, 04:54 PM

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