03-03-2023, 04:54 PM
You can try exporting with Max's native Alembic exporter instead....(File > Export)...see if that retains the extra UVWs.
Make sure you add a Mesh operator to your event(s) and turn 'render-only' off, so that Max can see the particle meshes.
Make sure you add a Mesh operator to your event(s) and turn 'render-only' off, so that Max can see the particle meshes.